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  • C# 97.3%
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nat3j0hns0n 362d3f9c83 Add pets (cat and dog) and host save/load
Mochi the cat and Biscuit the dog wander, nap and can be petted; the host
runs their behaviour and they never touch items. The host's room autosaves
and resumes from the saved seed and item states. The host's Esc menu can
start a fresh room.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-16 17:37:38 -06:00
paws_pieces_docs Add pets (cat and dog) and host save/load 2026-10-16 17:37:38 -06:00
PawsPieces Add pets (cat and dog) and host save/load 2026-10-16 17:37:38 -06:00
tools Add Milestone 1 starter code, scene builder, Windows setup scripts and CLAUDE.md 2026-10-16 15:11:46 -06:00
.gitattributes Add design docs, Milestone 1 plan, and Unity repo setup 2026-10-16 14:57:11 -06:00
.gitignore Rename game to Paws & Pieces 2026-10-16 15:00:12 -06:00
CLAUDE.md Add pets (cat and dog) and host save/load 2026-10-16 17:37:38 -06:00
README.md Add Milestone 1 starter code, scene builder, Windows setup scripts and CLAUDE.md 2026-10-16 15:11:46 -06:00

Paws & Pieces

Cozy first-person 1–4 player co-op sorting game (Unity, Windows PC).

First-time setup on Windows

In PowerShell:

  1. Install Git and clone the repo:
    winget install --id Git.Git --exact
    # open a new PowerShell window so git is on PATH, then:
    git clone https://git.zigz.uk/Nate/Paws_and_Pieces.git
    cd Paws_and_Pieces
    
  2. Install Unity Hub, Visual Studio 2022 (with the Unity workload) and Git LFS:
    powershell -ExecutionPolicy Bypass -File tools\Setup-Windows.ps1
    
  3. In Unity Hub, install the newest LTS Unity 6 editor with Windows Build Support (IL2CPP). Then create a Universal 3D project named PawsPieces inside this repo folder, and close Unity once it opens.
  4. Move the starter code into the project:
    powershell -ExecutionPolicy Bypass -File tools\Import-Starter.ps1
    
  5. Open the project, then use the menu Paws & Pieces → Build Workshop Scene, and press Play.

The starter code was written without a Unity install, so it hasn't been compiled. Expect to fix a few small errors in the Console the first time.

Controls

WASD to move · mouse to look · Shift to sprint · LMB/E to pick up or put in a bin · G to drop · Esc to free the cursor · R to restart after the room is complete